AI Insights · Timothy · July 2024
Top 5 Slime Games on Android in Italy Q2 2024
Explore the performance of the top 5 slime games on the Android platform in Italy during the second quarter of 2024, based on data from Sensor Tower.
During Q2 2024, the top 5 slime games on Android in Italy showcased diverse trends in downloads, revenue, and active users. Here’s a detailed look at how each app performed:
Bruno - My Super Slime Pet from Dramaton saw a significant surge in weekly downloads early in the quarter, peaking at 19.5K in the week of April 8. The app's weekly active users increased steadily, reaching around 63.3K by mid-June. Weekly revenue also showed a gradual upward trend, peaking at $65 in the last week of April.
Super Slime - Black Hole Game by Supercent, Inc. experienced a consistent number of weekly downloads, with a notable increase to 5.4K in the final week of June. The weekly active users remained stable, averaging around 32K throughout the quarter. Revenue peaked at $41 in early April and saw smaller fluctuations thereafter.
Super Slime Simulator: DIY Art, another title from Dramaton, showed a moderate but consistent increase in weekly downloads, hitting 3.9K in the last week of May. Active users peaked at approximately 15.2K in late May, while weekly revenue saw a notable increase to $93 in the week of May 20.
My Talking Slimy: Cat Friends by Pixeland OU experienced a slight decline in weekly downloads, averaging around 500 by the end of June. Despite this, the app maintained a stable number of active users, peaking at around 6.8K in early April. Weekly revenue reached its highest point at $359 in early May.
Slime Simulator Time: 3D ASMR from Questzy had a minor presence in the market with limited weekly downloads, peaking at 132 in mid-May. Active users fluctuated slightly, remaining around 700 towards the end of the quarter.
These insights are based on Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.